Jobs
>
San Francisco

    Lead Gameplay Designer - San Francisco, CA, United States - Microsoft

    Microsoft background
    Description


    343 Industries is the developer of the blockbuster Halo series of video games and, as part of Xbox Game Studios, oversees the Halo franchise including games, television series, novels, comics, licensed collectibles, apparel and more.

    We are looking for new Spartans to join our team to build the next generation of games and experiences in our in our award-winning sci-fi universe.

    Do you have an understanding of modern first or third-person shooter controls, game mechanics, and experience leading the design of moment to moment character, weapon, and vehicle gameplay in a recent live service game? Do you have a track record of collaborating across teams to ensure a cohesive gameplay experience that supports the overall product vision? Do you believe insights from player behavior and other qualitative and quantitative data are fundamental to making smart design decisions? Do you want to build and develop a proficient design team that can work across stakeholders and products to consistently deliver world class content, experiences, and systems that delight Halo players? If so, the Halo team would love to speak with you about becoming our next Lead Gameplay Designer Roles at our studio are flexible, and you can work from home up to two days a week (Thursdays and Fridays) in this role.

    Microsoft's mission is to empower every person and every organization on the planet to achieve more.

    As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals.

    Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

    In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every dayRequired/Minimum Qualifications Associate's Degree in Art, Game Design, or related field AND 6+ years relevant internship/work experience (e.g., game development and design, systems design, content production) OR Bachelor's Degree in Computer Science, Art, Game Design, or related field AND 6+ years related work experience (e.g., game development and design, systems design, content production)OR Master's Degree in Computer Science, Art, Game Design, or related field AND 4+ years related work experience (e.g., game development and design, systems design, content production)OR equivalent experience.2+ years people management experience.

    Additional or Preferred Qualifications2+ years of experience working on AAA games in the capacity of Design Director, Design Lead, or equivalent design leadership role, leading a design team through all phases of development.

    Associate's Degree in Art, Game Design, or related field AND 12+ years relevant internship/work experience (e.g., game development and design, systems design, content production)OR Bachelor's Degree in Computer Science, Art, Game Design, or related field AND 12+ years related work experience (e.g., game development and design, systems design, content production)OR Master's Degree in Computer Science, Art, Game Design, or related field AND 8+ years related work experience (e.g., game development and design, systems design, content production)OR equivalent experienceHave shipped at least 1 title released to consumers.6+ years knowledge of game engines (e.g., Unreal).

    Comprehensive understanding of game mechanics and combat loops — especially in the FPS and action genres- combined with the demonstrated ability to identify, analyze, and rectify game design and gameplay issues.

    Game Design M- The typical base pay range for this role across the U.S. is USD $112,000 - $218,400 per year.

    There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $145,800 - $238,600 per year.

    Certain roles may be eligible for benefits and other compensation.

    Find additional benefits and pay information here:
    Microsoft is an equal opportunity employer.

    All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.

    We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.

    If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.

    Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.#343careers #gamingjobsCollaborate with 343's Studio Design Director and other key stakeholders to define, prototype, validate, iterate, and evolve future Halo gameplay and combat throughout the development lifecycle.

    Lead the creative expansion and refinement of Halo's character, enemy, weapon, equipment, and vehicle gameplay with an eye towards delivering deep and immersive experiences.

    Build and maintain collaborative relationships with all development disciplines to ensure a best-in-industry production process that avoids silos and reinforces a unified product vision.

    Set clear design goals and deliverables, focusing the systems design team on achieving a high-quality, cohesive experience for all players, on all platforms.

    Create clear design documentation and review design team documentation for creative alignment, consistency, and completeness.

    Be a partner with cross-disciplinary performance, user research, community, support, competitive insights, and marketing teams to deliver high quality game systems that drive player excitement and engagement for the long run.

    Be a consistent source of clarity, positive energy and an exemplar of Microsoft and Xbox values.
    OtherEmbody our Culture and ValuesEmployment typeFull-TimeWork siteUp to 50% work from homeRole typePeople ManagerDisciplineGame DesignProfessionDesign & Creative


  • Microsoft Corporation San Francisco, United States

    343 Industries is the developer of the blockbuster Halo series of video games and, as part of Xbox Game Studios, oversees the Halo franchise including games, television series, novels, comics, licensed collectibles, apparel and more. We are looking for new Spartans to join our te ...

  • Flowverse Jobs

    Gameplay Engineer

    3 weeks ago


    Flowverse Jobs San Francisco, United States

    We are an innovative and fast-growing gaming company dedicated to creating immersive and captivating gaming experiences for players worldwide. With a focus on cutting-edge technology and exceptional gameplay, we are seeking a talented Unity Gameplay Engineer to join our dynamic t ...


  • Echtra Games San Francisco, United States

    Senior Gameplay Engineer · Do you love building games? Do you enjoy making something engaging and magical happen on the screen? Have you built some excellent gameplay systems? · We're searching for a Senior Gameplay Engineer to help us maintain Torchlight 3 and craft the future o ...


  • InfluencerUpdate San Francisco, United States

    Gameplay Engineer - Programming - San Francisco, United States of America · Job Title · Job Title · Multiplayer Lead Gameplay Engineer · Job Description · Driven by people. Inspired by challenges. Relentless to deliver creative excellence. · At the intersection of art, design a ...

  • Echtra Games

    Gameplay Engineer

    3 weeks ago


    Echtra Games San Francisco, United States

    Gameplay Engineer · Do you love programming? Does talking about game designs excite you? Do you enjoy making something engaging and magical happen on the screen? · We're searching for a Gameplay Engineer to help us maintain Torchlight 3 and craft the future of Echtra. We're a sma ...

  • Echtra Games

    Performance Engineer

    4 weeks ago


    Echtra Games San Francisco, CA, United States

    Senior Gameplay Engineer · Do you love building games? We're searching for a Senior Gameplay Engineer to help us maintain Torchlight 3 and craft the future of Echtra. We're a small game studio in San Francisco with a team of veteran game developers. At Echtra, we value diversity ...


  • Niantic San Francisco, CA, United States

    The Pokémon GO team is seeking a Lead Game Designer to help build compelling gameplay experiences that delight and engage our players. As a key member of the Creative team, you will encourage and craft well-rounded designs to enhance outdoor and social connections. You are commit ...


  • Electronic Arts West Valley City, United States

    Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, experience and online services for consoles, PCs, mobile phones and tablets. The Secure Product Engineering and Anti-Cheat Response organization ensures that all EA products ar ...


  • Niantic Inc San Francisco, United States

    The Pokmon GO team is seeking a Lead Game Designer to help build compelling gameplay experiences that delight and engage our players. As a key member of the Creative team, you will encourage and craft well-rounded designs to enhance outdoor and social connections. You are committ ...


  • Rumble Entertainment San Francisco, United States

    Engineering | Remote · Rumble Games was founded in 2011 and is headquartered in San Mateo, California. Our fully-remote development studio is home to a tight-knit team of professionals whose mission is to create the most engaging game experiences on the planet. We combine the be ...


  • Scopely San Francisco, United States

    · Scopely is looking for a Systems Design Lead to join us remotely from the US · At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our commun ...


  • Elsewhere LLC San Francisco, United States

    San Francisco, CA · Elsewhere is hiring a · Gameplay and Network Engineer · to work with us on our upcoming live service roguelike game. Our game captures the aesthetic and soul of indie games, the replayability and depth of roguelikes, and the ambition to become a forever game ...


  • Spellbrush San Francisco, United States

    Job Description · Job DescriptionHere at Spellbrush, we're passionate about making a good anime game. · We also happen to be the world's leading generative AI studio — we're the team behind niji・journey. · We are currently investigating how AI can be used to help human artists pe ...


  • Riot Games San Francisco, United States

    Principal Software Engineer, Services - 2XKO · SF Bay Area, USA Job Id: REQ · Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Principal Software Engineer, you'll also dive into projects that focus o ...

  • Echtra Games

    Medical Engineer

    4 weeks ago


    Echtra Games San Francisco, CA, United States Full time

    Does talking about game designs excite you? We're searching for a Gameplay Engineer to help us maintain Torchlight 3 and craft the future of Echtra. We're a small game studio in San Francisco with a team of veteran game developers. At Echtra, we value diversity and support work-l ...

  • Spellbrush

    Front-End Engineer

    3 weeks ago


    Spellbrush San Francisco, United States

    Job Description · Job DescriptionHere at Spellbrush, we're passionate about making a good anime game. · We also happen to be the world's leading generative AI studio — we're the team behind niji・journey. · We are currently investigating how AI can be used to help human artists pe ...


  • Niantic Inc San Francisco, United States

    The Pokmon GO team is seeking a Live Ops Design Manager to help the team build compelling gameplay experiences that delight and engage our players. As a key member of the design team, your primary role will be managing design personnel and supporting designer initiatives. You are ...

  • Knewin

    Gameplay Engineer

    1 week ago


    Knewin San Francisco, United States

    We're looking for an experienced Gameplay Engineer to create the next reality together. · You could be the one if... · You are very fast at prototyping features, but understand enough about software architecture to scale to production level code. You love to solve complex, and sh ...


  • Jobot San Francisco, CA, United States

    Senior Product Manager (AdTech) · This Jobot Job is hosted by: Joe Lynch · Our client is a dynamic blend of gaming enthusiasts, creative minds, and advertising aficionados. Operating from the vibrant hub of San Francisco, California, we're pioneering in-game advertising solution ...

  • Spellbrush

    Games UI

    5 days ago


    Spellbrush San Francisco, United States

    Job Description · Job DescriptionHere at Spellbrush, we're passionate about making a good anime game. · We also happen to be the world's leading generative AI studio — we're the team behind niji・journey. · We are currently investigating how AI can be used to help human artists pe ...