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    Senior Software Engineer, Graphics - Burbank, United States - Warner Bros. Discovery

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    Full time
    Description

    Every great story has a new beginning, and yours starts here.
    Welcome to Warner Bros. Discovery... the stuff dreams are made of.
    Who We Are...
    When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...
    From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
    WB Games is a leader in the games industry across all game platforms and mobile devices. Our diverse and inclusive workforce creates and brings to life the most beloved characters, franchises, heroes, and wizards in the world. We are fans of what we make and proud of what we do. We have studios and offices across the globe.
    Your New Role...
    This technical role in the Warner Bros. Central Game Technologies team offers an experienced engineer the opportunity to collaborate in the envisioning, designing, and building of a wide variety of enterprise-level game development tools, pipelines, and services. The problem space ranges the gamut of games technology and will require an engineer with an exceptional ability to learn.
    Critically, the role also requires an engineer who has passion for helping others achieve and is prepared to drive this through innovation and development to fill needs, such as shared technology or inter-studio communication platforms. Collaboration and co-development with the many WB Games studios will be a routine part of the role, giving exposure to the many tools and technologies developed around WB Games.
    The Daily

    • Collaborate with production, engineering, design, and art teams to identify and define feature requirements and contribute to the graphics technology roadmap
    • Research, develop, implement, and document performant solutions for high-quality rendering in AAA, real-time graphics
    • Perform CPU and GPU performance profiling and optimization on all supported platforms.
    • Collaborate with engineers in designs and code and architecture reviews


    The Essentials

    • 6+ years of experience working in the game industry or related field
    • Strong fundamentals in Computer Science and Bachelor's degree in CS or equivalent experience
    • Understanding of computer architecture, CPUs, GPUs, multithreading, and memory systems on all relevant platforms
    • Strong understanding of rendering pipelines and industry graphics APIs
    • Demonstrated experience with development, deployment, and debugging on consoles
    • Ability to code and optimize C/C++ and shader code (HLSL or similar)
    • Strong demonstrated debugging skills on both CPU and GPU
    • Strong background in 3D math, linear programming, and computational geometry
    • Ability to work in environments with challenging problems and ambiguous requirements
    • Ability to collaborate with cross-disciplinary teams to translate expressed needs into engineering requirements


    The Nice to Haves

    • Experience leading technical projects or as a lead engineer
    • Experience with the graphics pipeline in the Unreal Engine
    • Experience in and passion for real-time graphics and games development
    • Familiarity with PBR and ray-tracing


    How We Get Things Done...
    This last bit is probably the most important Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
    The Legal Bits...
    In compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. Actual salaries will vary based on several factors, including but not limited to external market data, internal equity, location, skill set, experience, and/or performance. Base pay is just one component of Warner Bros. Discovery's total compensation package for employees. Pay Range: $99, $185,250.00 salary per year. Other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and sick time and vacation.
    Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
    If you're a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at



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