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    Principal Product Manager - San Francisco, United States - Autodesk

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    Description

    Job Requisition ID #

    24WD75279

    La description en français suivra

    Position Overview

    Autodesk's

    Entertainment & Media Solutions (EMS)

    team is hiring a Principal Product Manager to focus on

    Universal Scene Description (OpenUSD)

    for our Content Creation tools and our offerings for Autodesk Flow. Our solutions provide users the ability to manage productions throughout the entire creative process. In this exciting opportunity, you'll directly apply your experience working on large-scale Film, TV or Games productions. Reporting to our Director of Product Management, you'll partner with us on defining, designing and building the next-generation solutions and services for Autodesk's Content Creation products and for our platform, Autodesk Flow. You will meet with customers and our partners to inform and validate our product strategy and roadmap. You will also lead and partner with other teams to accomplish our product strategy, ensuring we're prioritizing workflows that create the most value to our customers. You possess hands-on experience with studio production processes (VFX, Games, TV, or Animation) and have worked directly with OpenUSD. You also have a working knowledge of how content creation and production management tools contribute to the final product.

    Responsibilities

    Exercise leadership and guide product roadmaps for our Content Creation and Production Management and Platform initiatives based on an acute awareness of how OpenUSD and associated open standards are used today, and how they are evolving

    Work across other divisions within Autodesk to help strengthen our unified cross industry focus on open standards

    Be an external representative and stakeholder for Autodesk, publicly showing experience, participating in open source committees, and helping guide agreement in our industry

    Use your Film/ TV / Games production management domain experience to define, champion and build a holistic product vision for our Media & Entertainment offerings

    Be the customer-facing leader to learn and document what our customers need and how we can make them successful

    Translate problem statements and customer needs into story maps to inform development priorities and plans

    Work with a cross functional team made up of Product Owners, Scrum Masters, UX designers, developers, and other key stakeholders to build our product vision, within the Media & Entertainment team

    Provide learnings from customer discovery and validation that supports iterative development

    Balance long-term vision and big picture thinking with guidance of work in flight

    Work with other team members and executives to set expectations, manage risks and dependencies, and trade-offs

    Maintain your knowledge on emerging technologies and trends in the industry, including the evolution of open source projects and standards

    Engage with customers and the industry through activities such as customer councils, executive briefings, industry events, media support

    Minimum Qualifications

    7-10 years of experience in Film / TV / Games production studios, working with multiple stakeholders such as producers, technical directors, production managers and artists to drive projects from conception to delivery

    Must demonstrate an intimate understanding and point of view on customer problems related to production management and can define solutions for task planning, resource management, and related activities

    Experience with Autodesk Content Creation and Production Management tools as used in VFX, Animation or Game pipelines, and other competitive tools

    Proven ability to lead cross functional teams on sizeable productions and projects

    Cross-team collaboration skills

    Ability to take and analyze data from several sources to guide trade-offs

    Experience communicating product updates, milestones, and progress to internal and external partners both internally with executives and externally with customers

    Able to take very complex ideas and convey them in a concise and impactful manner

    Titre du poste: Gestionnaire de produits prinicipal(e)

    L'équipe

    Entertainment & Media Solutions d'Autodesk

    recherche un(e)

    Gestionnaire de Produit Principal(e)

    qui chapeautera nos initiatives reliées au

    Universal Scene Description (OpenUSD)

    pour nos outils de création de contenu et nos offres sur notre plateforme, Autodesk Flow. Nos solutions offrent la possibilité de gérer les productions tout au long du processus créatif. Dans ce rôle, vous appliquerez directement votre expérience de travail sur des productions cinématographiques, télévisuelles ou de jeux à grande échelle. Sous la responsabilité de notre Directeur de Gestion de Produits, vous collaborerez avec nous pour définir, concevoir et développer les solutions et services pour notre gammes de produits logiciels et services ciblant l'industrie des effets visuels, des médias télévisés et du jeu vidéo. Vous rencontrerez des clients et nos partenaires pour informer et valider notre stratégie et notre feuille de route de produit. Vous dirigerez également et collaborerez avec d'autres équipes pour réaliser notre stratégie de produit, en veillant à ce que nous priorisions les flux de travail qui créent le plus de valeur pour nos clients. Vous possédez une expérience pratique des processus de production en studio (VFX, jeux, télévision ou animation) et avez travaillé directement avec OpenUSD. Vous avez également une connaissance pratique de la manière dont les outils de création de contenu et de gestion de production contribuent au produit final.

    Responsabilités

    Exercer un leadership et guider les feuilles de route produits pour nos initiatives de création de contenu, de gestion de production et de plateforme, en fonction d'une connaissance aiguë de la façon dont OpenUSD et les normes ouvertes associées sont utilisés aujourd'hui et de leur évolution.

    Travailler avec d'autres divisions au sein d'Autodesk pour renforcer notre focus unifié sur les normes ouvertes à travers les industries.

    Être un(e) représentant(e) externe et une partie prenante pour Autodesk, en montrant publiquement votre expérience, en participant à des comités open source et en aidant à guider les accords au sein de notre industrie.

    Utiliser votre expérience dans la gestion de la production cinématographique/télévisuelle/jeux pour définir, promouvoir et construire une vision holistique du produit pour nos offres dans les médias et le divertissement.

    Être le leader en contact avec les clients pour comprendre et documenter leurs besoins et comment les rendre performants.

    Traduire les problèmes et besoins des clients en cartes d'histoires pour informer les priorités et les plans de développement.

    Travailler avec une équipe pluridisciplinaire composée de propriétaires de produit, de maîtres de scrum, de concepteurs UX, de développeurs et d'autres parties prenantes clés pour concrétiser notre vision du produit, au sein de l'équipe des médias et du divertissement.

    Fournir des retours d'expérience issus de la découverte et de la validation des clients pour soutenir le développement itératif.

    Équilibrer la vision à long terme et une réflexion globale avec la gestion des travaux en cours.

    Travailler avec d'autres membres de l'équipe et des cadres pour fixer les attentes, gérer les risques et les dépendances, et prendre des décisions en cas de compromis.

    Maintenir vos connaissances sur les technologies et tendances émergentes de l'industrie, y compris l'évolution des projets et normes open source.

    Engager des discussions avec les clients et l'industrie grâce à des activités telles que des conseils clients, des briefings exécutifs, des événements de l'industrie, et un soutien médiatique.

    Qualifications requises

    7 à 10 ans d'expérience dans les studios de production cinématographique/télévisuelle/jeux, en travaillant avec plusieurs parties prenantes telles que des producteurs, des directeurs techniques, des directeurs de production et des artistes pour mener des projets de la conception à la livraison.

    Doit démontrer une compréhension intime et un point de vue sur les problèmes des clients liés à la gestion de la production et être en mesure de définir des solutions pour la planification des tâches, la gestion des ressources et des activités connexes.

    Expérience avec les outils de création de contenu et de gestion de production d'Autodesk tels qu'ils sont utilisés dans les pipelines VFX, animation ou jeux, ainsi qu'avec d'autres outils concurrents.

    Capacité avérée à diriger des équipes pluridisciplinaires sur des productions et des projets de grande envergure. Compétences de collaboration interéquipe.

    Capacité à prendre et analyser des données provenant de plusieurs sources pour guider les compromis.

    Expérience de communication des mises à jour produit, des jalons et des avancées aux partenaires internes et externes, tant en interne avec les cadres qu'en externe avec les clients.

    Capacité à exprimer de manière concise et percutante des idées très complexes

    #LI-CD2

    Learn More

    About Autodesk

    Welcome to Autodesk Amazing things are created every day with our software – from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

    We take great pride in our culture here at Autodesk – our Culture Code is at the core of everything we do. Our values and ways of working help our people thrive and realize their potential, which leads to even better outcomes for our customers.

    When you're an Autodesker, you can be your whole, authentic self and do meaningful work that helps build a better future for all. Ready to shape the world and your future? Join us

    Salary transparency

    Salary is one part of Autodesk's competitive compensation package. For U.S.-based roles, we expect a starting base salary between $151,400 and $244,860. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, we also have a significant emphasis on annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

    Equal Employment Opportunity

    At Autodesk, we're building a diverse workplace and an inclusive culture to give more people the chance to imagine, design, and make a better world. Autodesk is proud to be an equal opportunity employer and considers all qualified applicants for employment without regard to race, color, religion, age, sex, sexual orientation, gender, gender identity, national origin, disability, veteran status or any other legally protected characteristic. We also consider for employment all qualified applicants regardless of criminal histories, consistent with applicable law.

    Diversity & Belonging

    We take pride in cultivating a culture of belonging and an equitable workplace where everyone can thrive. Learn more here:

    Are you an existing contractor or consultant with Autodesk?

    Please search for open jobs and apply internally (not on this external site).

    Welcome to Autodesk Amazing things are created every day with our software – from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

    We take great pride in our culture here at Autodesk – our Culture Code is at the core of everything we do. Our values and ways of working help our people thrive and realize their potential, which leads to even better outcomes for our customers.

    When you're an Autodesker, you can be your whole, authentic self and do meaningful work that helps build a better future for all. Ready to shape the world and your future? Join us

    Not quite ready to apply? Join our talent community ) to stay up to date on new job opportunities and the latest Autodesk news.
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