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Staff Unity/System Engineer - Plum, United States - Ringtailinteractive
Description
About Ringtail TechnologyHave you ever wanted to be a part of a team that genuinely wants to help game developers share their creative ideas, dreams and visions with millions of players at the same time?
Right now, we're searching for a
Staff Unity/SystemEngineer
to join the team doing exactly thatRingtail Technology is in the midst of developing a high-quality game platform that has the possibility to change the way small and medium-sized studios create connected games.
Are you excited about working on a ground-breaking product, while having your autonomy and personal influence on what our team is building? With your own strengths and the qualities of the other talented people already working at Ringtail, we are creating a unique team.
We are extremely excited by what we are building and if what you've read so far has you feeling that way too, then we want to hear from youAbout the role
We are looking for a staff level engineer with a proactive and curious mind to join us in building a game-server as a service, using modern technology and architecture.
With your team, you will work on fundamental elements of our technology, that will be shipped as an SDK, making it easy to create complex online games.
You will also collaborate with our server and game specialists within your teamto implement new features for our technology.You will ideate, visualize and present your creations of a world that stands out even among the best.
Your day-to-day as a Staff Unity/System Engineer
Giving technical support to our engineers, and supporting in their day to day operations
Taking responsibility of projects and driving technical initiatives to ensure their successful completion.
Aligning technical work to the overall design and vision of our product
Maintaining communication with engineers and collaborators from other areas of the company, giving and receiving feedback.
Communicating designs on multiple levels of technical understanding
Being pro-active in the suggestion of improvement to the product
Requirements
Be a self-driven staff engineer who can support our engineering team and put your experience within system design and architecture into action.
Be a constant learner, always on top of new technologies and looking to update your technical knowledge.Previous experience in working with Unity
Experience in game development
End-user focus when creating tools and frameworks
Embracing disposition towards external input (such as valuing feedback and open communication)
Ability to be autonomous (such as taking ownership of your own tasks, seeing possible improvements in the "big picture")
Good to have
Experience working with other game engines like Unreal, Godot
Experience creating MMO games
Experience with development in IOS/Android
Personal traits
Ability to take ownership of responsibilities
Good interpersonal and team-work skills
Collaborative and consensus-driven approach
Strong communication skills
Capable of working independently with minimum supervision
Open to feedback and iterations
Our tech stack
.NET
Azure, Kubernetes, Docker, Azure DevOps
gRPC
Unity
Blazor
Terraform
About Ringtail Interactive
Ringtail Interactive is at the forefront of redefining what's possible in game development, supported by a small yet rapidly expanding team.
Our diverse departments are hard at work on various projects, ranging from a high-quality game platform designed for creators of all backgrounds to our groundbreaking Anything-to Anything technology – and that's just the beginning.
Our team comprises a global community of seasoned professionals, all united by a shared passion for gaming.As we continue to strengthen our core team, we're poised to take significant steps in shaping the future of our projects.
Every member of our team can make a tangible impact on the products we share with the world, fostering a culture where innovation and collaboration are at the heart of everything we do.
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