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Senior Software Engineer, Sensor - Kirkland, United States - CrowdStrike
Description
CrowdStrike, Inc. Full time R18200#WeAreCrowdStrike and our mission is to stop breaches. As a global leader in cybersecurity, our team changed the game. Since our inception, our market leading cloud-native platform has offered unparalleled protection against the most sophisticated cyberattacks. We work on large scale distributed systems, processing over 1 trillion events a day with a petabyte of RAM deployed in our Cassandra clusters - and this traffic is growing daily. We're looking for people with limitless passion, a relentless focus on innovation and a fanatical commitment to developing and shaping our cybersecurity platform. Consistently recognized as a top workplace, CrowdStrike is committed to cultivating an inclusive, remote-first culture that offers people the autonomy and flexibility to balance the needs of work and life while taking their career to the next level. Interested in working for a company that sets the standard and leads with integrity? Join us on a mission that matters - one team, one fight.
About the Role:
This is a Senior Software Development Engineer (SDE) role in the engineering team that delivers the sensor (lightweight agent) on Linux.
This role will be part of the team designing and implementing new features in the sensor to secure cloud workloads.
The work leverages eBPF and other technologies.These features will extend the power of the Falcon platform to provide seamless visibility, detection, and prevention for container processes running in orchestration environments like Kubernetes.
SDE's in the team own design and development of core features of the product. Features will cross-cut most core OS subsystems such as file system, memory, process, and networking. The team operates under the Agile development principles and ships frequently.About the Product:
CrowdStrike Falcon is a two-component security product.
One component is a "sensor", which is a lightweight agent installed on client machines that observes system activity and recognizes malicious behavior, then provides on-box prevention capability and remote telemetry to the Falcon cloud.
The cloud component aggregates sensor telemetry for each customer's network, can correlate malicious behavior across multiple machines, and presents our customers' operations teams with a prioritized summary of the threats detected in their environments.
What You'll Do:
Design and develop Linux software for deployment on server
Own features from design to delivery
Collaborate with multi-functional team in various physical locations
Troubleshoot issues with the product as reported from customers responsively
Other projects as assigned
What You'll Need:
Experience working on product features on Linux or Unix in C/C++ with the following characteristics:
high concurrency requirements needing strong use of multi-threading
high reliability requirements
detailed requirements on low-level operating characteristics (memory usage, efficient performance, correct conformance to external standards)
Experience developing production eBPF code for security or networking
Experience designing and developing container runtime engines, software that monitors containers. or optimized virtual machine environments to run containers.
Experience working on a team to ship major features and releases
Ability to communicate, collaborate, and work effectively in a distributed team
#LI-CW1 #LI-OC1
#LI-Remote
#HTF
Benefits of Working at CrowdStrike:
Remote-first culture
Market leader in compensation and equity awards
Comp
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