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- Knowledge of computer programming languages like C++, Lua, and HLSL to implement technical features and optimize performance.
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Technical Artist, Gaming - Culver City, United States - Snail Games USA
Description
Job Description
Job DescriptionLocation: Remote - this position is fully remote but limited to applicants residing in Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, Ohio, Pennsylvania, Texas, Virginia, Washington, and Wyoming.
Job Summary
As a Technical Artist, you will collaborate closely with the associate art director and product owners to implement, create, and modify various technical and art elements in the games. Your expertise will cover tasks like lighting, post-processing, shaders, materials, visual and sound effects, animations, character and object rigging, and player movement controllers.
Duties/Responsibilities
Requirements
Compensation:
Salary Range: $85,000 - $105,000 per year. Exact base pay will depend on your skills, qualifications, and experience.
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