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Software Engineer - Los Angeles, United States - Clay3d
Description
We build software to allow anyone, anywhere to create in 3D together.We believe that collaborating in 3D should feel magical and we're adding to our team of creators who will make this happen.
Our foundersPhillippe
and
Sebastien
started
Clay
in 2021 and have designed and built software at Walt Disney Animation Studios, Airbnb, and the MIT Computer Graphics Group.
As a small team, we're looking for generalists who are passionate about our mission.
Our systems are written in TypeScript, React, and Rust and we're using WebGL and WebAssembly to build the most performant, real-time collaborative, 3D digital content creation tool.
What you'll doContribute to the overall product and engineering direction of the entire company
Build new user facing features from the ground up—update our database models, implement new GraphQL resolvers, design new React components, etc
Improve and optimize the performance of our real-time sync / multiplayer service
Work with us to design and build our custom web-based 3D graphics engine
Add new 3D modeling operations that sync in real-time with all other connected clients
Add analytics and monitoring so that we can build the most stable DCC tool on the market
What we value
Deep empathy for the customer and their problems
Strong written and verbal communication skills—this is essential in a fully remote workplace
A strong sense of curiosity and desire to learn about the technology we'll need to build a world class product
Demonstrated experience and / or interest in 3D computer graphics programming, 3D modeling, or building design tools
If our mission excites you, email Phillippe at
to talk about joining our team
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