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    User Interface Graphics Software Engineer - Los Angeles, CA, United States - Adobe

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    Description
    Our Company Changing the world through digital experiences is what Adobe's all about.

    We give everyone—from emerging artists to global brands—everything they need to design and deliver exceptional digital experiences We're passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.

    We're on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity.

    We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours Our Company Changing the world through digital experiences is what Adobe's all about.

    We give everyone—from emerging artists to global brands—everything they need to design and deliver exceptional digital experiences.

    We're passionate about empowering people to craft beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.

    We are on a mission to hire the very best and are committed to building exceptional employee experiences where everyone is respected and has access to equal opportunity.

    We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours
    The Opportunity

    We are looking for a senior user interface software engineer with a strong understanding of common UI toolkits, familiarity with 3D graphics applications and a deep sense of software craftsmanship to participate in the design, implementation, and deployment of our next generation multi surface collaborative 3D graphics software for creative professionals.

    Leveraging various technologies to visualize, create, capture, and generate 3D content, we believe this new product will bring unique and artist's friendly 3D capabilities to creative professionals through a deep connection with flagship applications like Photoshop and Illustrator.

    We are a tight knit team developing state-of-the-art software and delivering robust, fast, and resource-conscious components to product teams.

    Our team will closely collaborate with Adobe's UX design and research teams to turn groundbreaking ideas and technologies into shipping features.

    What you'll Do Work collaboratively with UX designers, engineers, and researchers to architect, develop, maintain, and optimize new software solutions.

    Design and implement modern algorithms by writing robust, high-performance, maintainable code.
    Develop experiments to explore tradeoffs between various possible implementations.
    Identify and fix application bugs and performance bottlenecks.
    Review code on a near daily basis and give detailed, constructive feedback.
    Work closely with many different product and teams across Adobe to integrate software across organizational boundaries.
    Provide leadership to the group and mentorship to junior level engineers.
    What you need to succeed 5+ years software engineering experience writing production code. Expertise of C++ (C++17 preferred) and its design patterns. Experience building user facing applications leveraging common UI concepts. Deep knowledge of one or more industry wide UI toolkit (i.e. Qt, UIKit etc.). Experience with cross platform code. Experience designing for modern architectures and UI toolkits.

    Understanding of modern 3D graphics APIs (OpenGL, DirectX, Vulkan, Metal) Familiarity with basic 3D rendering algorithms and procedures Experience in profiling, debugging, and testing user facing applications.

    Experience with optimization and profiling tools Experience in at least one scripting language, Python in particular Welcomed expertise:

    Creative Cloud applications (i.e.

    Photoshop and Illustrator) Universal Scene Description (USD) API and overall concepts Qt application framework Apple UIKit 3D content creation tools (e.g.

    Maya, Cinema4D) Familiarity with the use of Generative AI workflows Strong communication skills and attention to details Bachelor's degree in Computer Science or equivalent professional experience or education Our compensation reflects the cost of labor across several? U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position?is $124,000 $234,200 annually. Pay?within this range varies by work location?and may also depend on job-related knowledge, skills,?and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process.

    At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans.

    Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).

    In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.
    Adobe is proud to be an Equal Employment Opportunity and affirmative action employer.

    We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other applicable characteristics protected by law.

    Learn more. Adobe aims to make accessible to any and all users. If you have a disability or special need that requires accommodation to navigate our website or complete the application process, email or call

    Adobe values a free and open marketplace for all employees and has policies in place to ensure that we do not enter into illegal agreements with other companies to not recruit or hire each other's employees.


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