beBee background
Professionals
>
New York City
Javier Molina

Javier Molina

Senior Creative Technologist

Arts / Entertainment / Publishing

New York City, New York

Social


Services offered

One of my most relevant experiences was leading the technical direction for a global VR theater production that connected audiences across four continents. This project required integrating multiple technologies, including real-time motion capture, networked virtual environments, and synchronized performance spaces. The successful premiere at the Tribeca Film Festival demonstrated my ability to execute large-scale, innovative interactive experiences that blend physical and digital elements. I've spent the last five years neck-deep in game engines and animation pipelines, most recently as a Sr. Game Pipeline Engineer at PwC and before that as Lead Technical Animator at Bats-toi. At Bats-toi, I got to push Xsens tech to its limits for our wrestling combat game, while my time at Sandbox VR had me fine-tuning Vicon systems for everything from player tracking to environment capture. Working with various debug tools and deployment workflows, I've learned to spot technical hiccups before they become real problems. I even managed to cut our production time by 30% by streamlining our animation pipeline. This experience has given me a deep understanding of how to create reliable, efficient technical systems that support immersive experiences.

Approximate rate: USD$ 40 per hour

Experience

Lead Technical Animator - Bats-toi INC (2019 - 2024)

  • Architected and implemented real-time interactive systems for multiplayer environments using Unreal Engine
  • Developed state machine architecture for complex move sets, achieving seamless networked animation synchronization
  • Created automated testing frameworks and optimization pipelines, reducing production time by 30%
  • Led technical teams in implementing multi-system integration solutions

Deployment Engineer - Sandbox VR (Apr 2019 - Feb 2020)

  • Designed and implemented scalable architecture for multi-room VR experiences supporting 6+ simultaneous players
  • Integrated multiple tracking systems including OptiTrack cameras and haptic feedback devices
  • Achieved sub-20ms latency for real-time player tracking with 99.9% system uptime
  • Developed comprehensive monitoring systems using Datadog and Google Cloud Platform

Technical Director - Multi-user VR Theater Performance (2018)

  • Led technical direction for global VR theater production connecting audiences across four continents
  • Implemented real-time motion capture streaming system using 16-camera OptiTrack setup
  • Developed robust networking architecture using Photon for synchronized virtual performance spaces
  • Created hybrid experience combining VR users and physical audience during Tribeca Film Festival

Banff Center for Arts and Creativity - Lead Technical Animator (Oct 2017 - Jan 2018)

  • Orchestrated live motion capture performances for theatre and opera using Perception Neuron
  • Developed multi-system data synchronization and automated cleanup pipeline
  • Integrated real-time streaming solutions for live productions

NYU Tandon School of Engineering - Adjunct Professor (Aug 2016 - Jun 2017)

  • Implemented motion capture systems for engineering school campus
  • Developed VR audio systems via motion tracking for enhanced user interaction
  • Designed 3D sound positioning using MAX MSP and FMOD

Education

New York University

MS in Integrated Design & Media (2013 - 2015)

  • Focus: Systems Programming, Real-time Graphics, Signal Processing
  • Thesis: 'Real-time Motion Capture Integration for Interactive Systems'

ESPE

BS in Telecommunications and Network Engineering (2008 - 2012)

Professionals in the same Arts / Entertainment / Publishing sector as Javier Molina

Professionals from different sectors near New York City, New York

Other users who are called Javier

Jobs near New York City, New York

  • Work in company

    Creative Technologist

    Outfront Media

    The Creative Technologist will work collaboratively with senior technologists and design teams to implement project requirements. · Develop and maintain digital microsites, prototypes, · and creative experiences using Vercel and headless CMS tools such as Payload. · The salary ra ...

    New York, NY

    1 month ago

  • Work in company

    Creative Technologist (206317)

    Aquent

    We are looking for an experienced and passionate Creative Technologist to design and build real-time visual effects, prototypes, and creative tools.In this role, you'll collaborate closely with designers, producers, creative directors, and engineers to conceive … ...

    New York

    1 month ago

  • Work in company

    Senior Creative Specialist

    Empire Office

    About Empire Office is the largest commercial furniture dealer in the world with over 79 years of experience and more than 435 full-time employees nationwide. · ...

    New York, NY

    2 weeks ago