Andrea Greeley
Arts / Entertainment / Publishing
Services provided
Environment Artist proficient in 3D modeling, PBR textures and foliage creation.
My skills include
- Asset Concepting
- 3D modeling
- PBR texturing
- Hand painted textures
- Foliage modeling and Creation
- in Engine dressing and modification to assets
Experience
Have worked on multiple student games and environment projects from 2020 - present.
My roles included the following
3D Modeler, Texture Artist, Lighting Artist
Dying Light 2 Inspired Env. Project | January 2023 - May
- Created 2D concepts inspired from Dying Light 2. - Took feedback and iterated on theme of concepts to start creating game ready models.
- Created low-poly to high-poly workflow to get realistic 3D models.
- Used Substance to create high resolution textures.
Foliage Artist, 3D Modeler, Texture Artist
Project Atlantis | August 2022 - December 2022
- Modeled and hand textured various sea flora - Worked with level designers to create flora that worked as navigation indicators in the levels.
Environment Artist, 3D Modeler, Texture Artist
Pinata Panic | August 2021 - April 2022
- Created environment concepts for game project -Made 3D models of houses, environment props and Interactable models.
- Created and implemented textures for 3D models and skybox.
Art lead
Ironvale Grove | August 2020 - December 2020
- Directed art team to create assets for game
- Organized and wrote up technical documents
Education
Digipen Institute of Technology
2019 - Present
Estimated Graduation date is Dec 2024
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