- Notable production experience with 3D lighting and compositing
- Experience with global illumination lighting such as V-Ray, Arnold, or similar
- Strong knowledge of Houdini
- Proficiency in nodebased compositing systems (e.g., Shake or Nuke)
- Indepth knowledge of Unix and/or Linux
- Excellent understanding of color, contrast, and lighting design
- Strong visual sense and keen attention to detail
- Effective communication skills in a dailies environment
- Strong problemsolving skills and the ability to work collaboratively, taking direction well from supervisors and other creative leads
- Light scenes and characters to fulfill the creative vision of the film's leadership
- Present shots in a dailies environment, effectively communicating any issues
- Collaborate with other artists to ensure seamless integration of elements
- Deliver highquality work within production deadlines
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Traveling-artist - Theme Construction
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COST of Wisconsin, Inc. Los Angeles, United States**Summary** · A theme construction artist is responsible for creating 3D work for various exhibits and displays in museums, theme parks, water parks, aquariums, zoological exhibits, and other unique projects using sculpting, painting, and fabricating skills. Applicants must submi ...
Lighting Artist - Burbank, United States - Walt Disney Animation Studios
Description
We are testing out a new format for job postings. Please let us know how you like it or how you would like it to be different. Thank you.Position Title: Lighting Artist for Moana 2
Salary Range: $ $61.16 per hour
Workplace Requirements: In-office, Burbank, California
Educational Requirements: BA in Art, Digital Media, Computer Science, related field, or equivalent experience
Experience Required:
Hard Skills:
Soft Skills:
Job Description:
Join our award-winning, talented team at our Burbank studio for "Moana 2".
As a Lighting Artist, you will play a crucial role in the storytelling process by manipulating color and light to shift moods and emphasize dynamics within the film.
You will be responsible for lighting, rendering, and compositing shots to perfection under the direction of the Director, Production Designer, and Director of Cinematography:Lighting.
Job Responsibilities:
Skills Required:
3D lighting, compositing, Houdini, node-based compositing systems, Unix/Linux, collaborative skills, visual sensitivity, problem-solving.
Please let us know if this format meets your needs or how we can improve it.
Thank you for your feedback Reference:
ECNJOBID in the application