Cg Supervisor - Glendale, United States - Disney Branded Television

Mark Lane

Posted by:

Mark Lane

beBee recruiter


Description

About the Role & Team:


The CGI Supervisor will work closely with our studio's Production teams, studio leadership, Post-Production, and our technology team for approximately 4 months to design and develop core tools for an evolving real time pipeline and production strategy.


What You Will Do:


  • Work with the technology leadership, show leadership, and production management to ensure that the pipeline meets the needs of the company at large and diverges as little as possible between shows, while still meeting the needs of the individual productions.
  • Work with the show's production team and studio leadership to ensure adequate resource coverage and balance to meet the needs of a production.
  • Monitoring the project's approval phases to minimize complications, schedule delays or budgetary overages.
  • Ensure show leadership and animation service providers are aligned in budget and complexity parameters and expectations.
  • Partner directly with the animation service provider throughout the production to strategize solutions around complexity and scope.
  • Work with production to build clear, complete and comprehensive set of preproduction materials that balances creative vision, production capabilities and budget requirements is delivered to our partner studios.
  • Act as an escalation point for Executive Producers, Production Management, and Artist Management to resolve conflicts; ensures limited resources are effectively applied, and artists efficiently tasked by matching artist skillset to assignments, identifying crossutilization opportunities whenever possible.
  • Promote a positive and productive work environment and leads collaborative efforts across the facility.

Required Qualifications & Skills:


  • BS in Computer Science or Computer Graphics or equivalent industry experience required.
  • Minimum of 710 years of experience in animation production technology.
  • Experience managing software, pipeline, and/or technology teams.
  • Must be able to work in a collaborative, fastpaced environment.
  • Excellent communication skills, both written and verbal.
  • Unreal / Realtime pipeline experience is a significant plus.
  • Solutionoriented outlook and a proactive personality; willing to roll up their sleeves and directly fix shot, data, or asset issues.
  • Knowledge of all CG production processes required. These include modeling, rigging, surfacing, lighting, and EFX.
  • Well versed in rendering with experience in shaders, geometry processing and lighting.
  • Experience with CPU and GPU optimizations.
  • General experience with C/C++. Python, shell scripting and process automation in a production environment.
  • Must also be well versed and have production experience with multiple DCC packages in Maya, Nuke, Houdini, Arnold, After EFX, and Photoshop. Toon boom Harmony a plus.
  • Experience dealing with overseas animation studios is a plus

More jobs from Disney Branded Television