School education in Game Engineering - Sugarcreek, United States - Stellar Enterprises

Savannah Johnson

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Savannah Johnson

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Description

Are you particularly interested in programming and technical implementation of digital games and have already tried it out for yourself? Are you familiar with scripting and programming languages as well as game engines? Then this training program is perfect for you.

This two-year full-time paid school education at our locations in Berlin and Hamburg has been specifically designed for all those interested in technology and programming who want to work professionally in game programming, engine development, or frontend development. Some of the diverse tasks in this job include the technical implementation of game ideas and mechanics, integrating 2D and 3D graphics into game engines, as well as (further) development of tools.

These aspects also play a crucial role in the training. You bring graphics objects and virtual worlds to life. Therefore, a comprehensive understanding of technological, graphical, and conceptual areas is an integral part of this education.

Under the guidance of industry professionals, you will regularly train in using tools, game engines, and scripting and programming languages used for game development. These include C#, C++, or Blueprints, version control systems, as well as game engines like Unity, Godot, and Unreal.

During the project work in the first three semesters, you can directly apply what you have learned in an authentic development environment and are responsible for the technical implementation. In order


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