Cgi Artist - Northbrook, United States - CRATE & BARREL
Description
We inspire purpose-filled living that brings joy to the modern home. With a team of more than 8,000 associates spanning 130 store and distribution locations across the U.S. and Canada, we achieve together, drive results and innovate to inspire.Drawn together by a shared passion for our customers and a spirit of fun, we deliver high-quality home furnishings that are expertly designed, responsibly sourced and bring beauty and function to people's homes.
From the day we opened our first store in Chicago in 1962 to the digital innovations that engage millions of customers today, our iconic brand is over 60 years in the making—and our story is still unfolding.
We're here for it. We think you should be too. We're looking for a driven professional with an inclusive mindset to join our team as aCGI Artist.
This
CGI Artist will support Senior CGI Artists, Art Directors, and Producers in checking models, creating materials and rendered imagery for eCommerce and Marketing visualization projects.
A day in the life as a CGI Artist
- Create and gather necessary material specific to project requirements and scope
- Create both highpoly and optimized lowpoly models
- Create proper UV unwraps of mesh models
- Create shaders and textures based on physical samples, scans or photography
- Assemble and test shaders using new material scans provided by vendor(s)
- Place textures maps in the appropriate folder, link the maps to a Vray shader, and enter tiling information
- Create test renders of scanned materials onto shader balls or template models
- Assemble Vrscene Zip packages for moving shaders and scenes into a contentmanagement system
- Assist with 3D scene setup in Autodesk 3dsMax for rendering tests:
- Collect necessary 3D assets, shaders and textures into a scene file for Senior CGI Artists
- Provide technical quality reviews for 3D models and other assets provided by thirdparty vendors
- Track and report progress on a daily basis
What you'll bring to the table
- Intermediate level at 3D modeling (polygonal mesh) and computergenerated image postproduction (Autodesk 3dsMax, V-Ray, Marvelous Designer, Substance Painter, Photoshop)
- Knowledge of MAXScript for 3dsMax is a plus
- Familiar with product (CAD) drawings or solidmodel conversion pipelines to high poly/low poly models and scalability
- Intermediate level at texture creation (PBR using Substance, Photoshop)
- Familiarity with AR/VR technologies, modeling processes and workflows
- High attention to detail and project specifications
- Positive and solutionoriented attitude
- Selfmotivated and proactive with high multitasking ability
- Exceptional problem solving skills
- Effective timemanagement skills
- Excellent interpersonal and communication skills
- Proven ability to work successfully within and across teams and external vendors
We'd love to hear from you if you have
-
Must provide a link to Photorealistic 3D rendering portfolio (including password) on resume or provide PDF samples:
- 5 years experience in 3D modeling and rendering
- Associate or Bachelor's degree in Art with a background in 3D/CGI
- Architectural or product visualization is a plus
- Standard software experience required: Autodesk 3ds Max, V-Ray
- Additional software experience: Google Docs, Google Sheets, Webconferencing
li-remote
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