- Collaborate with designers, artists, animators, and gameplay engineers to design, prototype, and implement polished physics-based vehicle and gameplay simulation systems.
- Develop, maintain, and optimize collision and physics frameworks with an emphasis on correctness, performance, scalability, and extensibility.
- Partner closely with cross-functional teams to achieve a unified gameplay vision and deliver AAA-quality player experiences.
- Conduct research and experimentation to evaluate new techniques and technologies that improve physics simulation and gameplay feel.
- Provide technical leadership through code reviews, architectural guidance, and mentorship of other engineers.
- Champion Blizzard Entertainment's core values and contribute to a collaborative, inclusive development culture.
- 7+ years of professional gameplay engineering experience, or a combination of applicable training and related experience.
- Demonstrated contributions to the physics simulation or gameplay systems of at least one AAA game title or comparable real-time interactive application.
- Proven ability to work collaboratively within cross-disciplinary teams and foster productive partnerships across all departments.
- Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills.
- Ability to take initiative and manage responsibilities independently, demonstrating strong ownership and accountability.
- Experienced and knowledgeable player of a wide range of games; able to use this expertise to enhance creative and technical decisions.
- Strong C++ programming expertise, including profiling, performance analysis, and optimization of real-time systems.
- Extensive experience working with real-time 3D games and applied 3D mathematics.
- Experience delivering complex gameplay features in collaboration with designers, artists, animators, and level designers.
- Familiarity with physics and collision systems used in modern game engines.
- A team-oriented approach to problem solving and collaboration.
- Strong communication skills with the ability to clearly articulate technical concepts to non-technical partners.
- A mentorship mindset with a passion for helping others grow and succeed.
- A player-focused mentality with a strong desire to improve accessibility and overall player experience.
- Experience developing gameplay mechanics in a multiplayer client/server architecture.
- Experience with the Unreal Engine, particularly its physics and collision systems.
- Experience developing or tuning vehicle models for real-time 3D AAA games.
- Experience optimizing gameplay systems for console platforms.
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
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Senior Software Engineer, Gameplay Physics - Irvine - BLIZZARD ENTERTAINMENT, INC
1 week ago
Description
Team Name:
Unannounced Project
Job Title:
Senior Software Engineer, Gameplay Physics - Unannounced Game
Requisition ID:
R026731
Job Description:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.
We are looking for a Software Engineer – Gameplay Physics to help craft a new, unannounced game for Blizzard. As a key member of the development team, you will be responsible for delivering high-quality, physics-driven gameplay systems that support vehicle simulation, traversal, and combat experiences. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Experience
Knowledge and Skills
Key Attributes
Extra Points
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. ), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered
The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications? Let us decide Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered Subject to eligibility requirements, the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting
In the U.S., the standard base pay range for this role is $101, $186,754.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
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Senior Software Engineer, Gameplay Physics
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