Senior Software Engineer, Gameplay Physics - Irvine
4 days ago

Job summary
At Blizzard we craft genre-defining games and legendary worlds for all to share Through unparalleled creativity and storytelling we create immersive universes and iconic characters that are beloved across platforms borders backgrounds and generations – only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people We are looking for a Software Engineer – Gameplay Physics to help craft a new unannounced game for Blizzard As a key member of the development team you will be responsible for delivering high-quality physics-driven gameplay systems that support vehicle simulation traversal combat experiences You are comfortable operating in a dynamic environment navigating fluid deadlines changing priorities with purpose This role is anticipated to be a hybrid work position with some work on-site some work-from-home The home studio for this role is Irvine CA However we understand each person's circumstances may be unique will work with you to explore other possible options including remote working arrangements
Job description
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