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Justin  Fanzo

Justin Fanzo

Game Designer and Producer

Arts / Entertainment / Publishing

Los Angeles Downtown, Los Angeles

Social


About Justin Fanzo:

I'm a game designer with a particular interest in virtual and augmented reality. I have experience working on both academic research projects and professional projects in VR, 4D films, and game design.

Experience

Beaudry Interactive, Los Angeles CA                                                                                                                         Jan 2023-June 2023

Design Associate

Description: My tasks include writing game design narratives, writing storyboards, brainstorming and developing game mechanics, prototyping, playtesting, 3D modeling, 3D printing, systems design, and holding meetings with clients and other stakeholders. Software that I regularly use in this position include Unity, Blender, Visio, AutoCAD, PowerPoint, and the Adobe Creative Suite.


 

Pennsylvania State University—Erie, The Behrend College, Erie PA                                                                     Jun 2020-July 2022

Assistant Teaching Professor of Game Design, Digital Media, Arts, and Technology

Description: My responsibilities included teaching game design courses, advising the Game Developers Club, and completing

professional game design projects. I also advised students and facilitated the Game Development minor at Penn State Behrend. In the spring of 2021, I had the opportunity to develop and teach my own original course in Game Narrative Design.

Courses Taught: Introduction to Game Design, Advanced Game Design, Video Game Culture, Game Narrative Design


 

Cortina Productions, McLean VA                                                                                                                                       May-Aug 2019

Production Intern

Description: My tasks included participating in both production meetings and company-wide meetings, coordinating with departments throughout the studio, collecting art assets, conducting quality assurance testing, pitching ideas, sitting in on client meetings, reviewing proposals, and conducting content research.

Education

Carnegie Mellon University, Pittsburgh PA

Master of Entertainment Technology                                                                                                                          May 2019                                                                                                         

Courses Taken: Building Virtual Worlds, Game Design, Twitch Plays Game Design, Experience Design, Designing Educational Games

Duquesne University, Pittsburgh PA

Master of Arts in English, Concentration: Web Design and Multimedia Studies                                                     May 2016

Courses Taken: Web Design, Web Interface Design                  

Bachelor of Arts in Creative Writing, Minor: Psychology                                                                                          Dec 2012

Courses Taken: Fiction Writing; Brain, Behavior, and Cognition    

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