Game Play Engineer, Battle Road - United States | Remote
1 month ago

Job summary
We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.Responsibilities
- Collaborate closely with designers to iterate on gameplay concepts and specifications
- Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
- Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
- Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated,
- how latency and scale impact gameplay behavior and player experience
Job description
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