Game Play Engineer, Battle Road - United States | Remote

Only for registered members United States | Remote

1 month ago

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Job summary

We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.

Responsibilities

  • Collaborate closely with designers to iterate on gameplay concepts and specifications
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated,
  •  how latency and scale impact gameplay behavior and player experience

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