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    Senior Gameplay Designer - Remote, United States - Demiurge Studios

    Demiurge Studios
    Demiurge Studios Remote, United States

    4 weeks ago

    Default job background
    Full time
    Description

    Demiurge Studios is seeking a highly motivated senior/principal Gameplay Designer with shooter experience to join our product incubation team. This is a unique opportunity to maximize your extensive gameplay design experience and proven leadership skills to conceive and shape the next great Demiurge game.

    As a Senior Gameplay Designer, you will partner with product leadership to solidify the vision of the game and collaborate with a talented cross-functional team to build it If you live and breathe core gameplay loops and are passionate about building compelling second-to-second gameplay experiences, this opportunity is for you

    Remote work is available for this role. Relocation assistance to the Boston area may also be available.

    Responsibilities:

    • Work with the incubation team to solidify the game vision while defining core gameplay and combat systems.
    • Build best-in-class, second-to-second gameplay experiences that focus on 3Cs (Character, Camera, and Controls) design.
    • Collaborate with the incubation team to prototype and iterate on game mechanics and systems that ensure a thrilling player experience.
    • Solve creative & technical challenges that require navigating ambiguity and production constraints.
    • Ownership of gameplay features and design decisions.
    • Technical implementation of features within Unreal utilizing blueprints, Unreal features, and other tools as applicable.

    Qualifications:

    • 6+ years of experience designing & developing 3rd or first-person multiplayer action games, with a deep understanding of player motivations, mechanics, and behaviors.
    • Demonstrable experience as a gameplay designer on at least one shipped multiplayer AAA game. Please submit a portfolio link that showcases your experience
    • Hands-on experience rapidly prototyping gameplay with a AAA game engine (strong preference for Unreal expertise).
    • Expertise in what makes gameplay feel amazing including mechanics, player experience, audio, animation, and vfx.
    • Strong written and verbal communication skills with the ability to convey designs clearly.
    • Self-starter with an entrepreneurial mindset and the ability to operate within an agile, fast-paced, and sometimes ambiguous environments.
    • Passion for multiplayer (PvP and PvE) gameplay with the desire and motivation to take an idea from initial concept to launch.

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