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- Document audio systems, APIs, and tools for future reference and development.
- Provide technical support and troubleshooting assistance to the audio team.
- Maintain engine stability during updates.
- Engage in knowledge sharing and technical discussions.
- Encourage creativity and openness to new ideas and technologies.
- Extensive knowledge of audio processing, mixing, and playback systems.
- Proficiency in Unreal Engine 5's audio system and C/C++ programming.
- Experience with audio programming APIs such as FMOD or Wwise.
- Passion for gaming and understanding the impact of audio on player immersion.
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Software Engineer - Seattle, United States - Electronic Arts
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Description
About Cliffhanger Games: Cliffhanger Games is a newly established studio based in Seattle, dedicated to creating blockbuster action-adventure games and leading the way in innovative storytelling, starting with Marvel's Black Panther.
Position Overview: We are looking for an Audio Engineer to join our team. Your expertise and passion for audio will play a key role in enhancing the audio experience for our upcoming third-person, open-world action RPG developed on Wwise and Unreal Engine 5.
Responsibilities:
Qualifications:
COMPENSATION AND BENEFITS
The base salary ranges vary based on geographic locations and are subject to relevant factors such as education, experience, and business needs within the range of USD and CAN annually.
Additional benefits include paid time off, sick leave, holidays, medical insurance, and retirement plans for regular full-time employees.
Join us on this exciting journey of creating immersive gaming experiences through exceptional audio engineering!