Principal Software Engineer, Profiling Services - Santa Clara
1 month ago

Job summary
Design and ship an Always‑On, low‑overhead GPU profiling service that runs in production, scales across cluster environments, and delivers actionable insights for ML workloads.
Responsibilities
- Own the architecture for an Always‑On profiling service, defining interfaces, data flows, and scalability guarantees for multi‑process/GPU/node systems.
- Drive low‑overhead, high‑reliability implementations in C/C++ , including IPC/shared memory, lock‑free buffers,and bounded CPU/memory budgets with clear benchmarks.
Job description
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