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Lead Gameplay Engineer - San Ramon, United States - PUBG CORPORATION
Description
Welcome to Striking Distance StudiosDriven by people. Inspired by challenges. Relentless to deliver creative excellence.
At the intersection of art, design and technology lies Striking Distance Studios.
Led by Dead Space and Call of Duty franchise veteran Glen Schofield, we are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area.
With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day.
We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. We're looking for the best to come join us and become part of a world-class team.To us excellence is not a skill, but an attitude
What we are looking for:
Striking Distance Studios is looking for a Lead Gameplay Engineer to work in a cooperative, cross-disciplinary team environment to implement game features and systems within our game engine.
Responsibilities:
Work cohesively with a team of programmers, artists, and designers to design, prototype, and implement gameplay features
Lead a small team of Engineers to create best in class gameplay
Build and maintain a variety of robust, flexible, and well-architected systems, including controls, abilities, AI, and RPG systems
Work with Design to create strong Character, Camera, and Combat systems (3Cs).
Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry
Communicate accurate status updates to your team leads, producers, and QA regarding tasks/features you are responsible for
Delve into code written by other engineers and take ownership of existing systems as needed.
Write clear, maintainable, portable, and highly performant code
Foster a culture of open, honest, and respectful communication across all disciplines
Qualifications:
Expertise with UE4 and UE5, particularly with gameplay combat related systems
Strong Camera, Character and Combat (3Cs) background
Melee combat experience is a plus
Experience shipping games on current generation consoles (PS5, Xbox Series X, or Switch) and PC
At least 7 years of games industry experience and preferably 3 years or more in a similar role
Shipped at least 1 console game as a Lead Gameplay Engineer
Excellent communication skills:
ideally, you are fluent in "artist" and "designer" speak
Strong 3D math skills and low-level engine experience
Fluent in C/C+
Experience leading a small team preferred
A Bachelor's degree in Computer Science, Software Engineering, or relevant work experience
In California, the expected salary range for this position is $170,000 - $215,000.
The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.
Due to recent scams, our recruiters will only reach out to you via , or If you received an email and are unsure you can always email .
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