Game Developer - Las Vegas - SpinPlay Games

    SpinPlay Games
    SpinPlay Games Las Vegas

    1 week ago

    Description

    Overview


    The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

    Key Responsibilities

    • Designs, codes and debugs core platform components.
    • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
    • Increases efficiency through automation, workflow streamlining, and system optimization.
    • Keeps current with new technologies and makes recommendations to the team.
    • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
    • Promotes high code standards within the team.
    • Maintains and enhances existing product code.
    • Actively participates in the agile scrum process.
    • Facilitates and supports the agile development process.
    • Sets up, configures and maintains development, testing and staging environments.

    Skills, Knowledge And Expertise


    Required:

    • 6+ years of experience creating slot games
    • 6+ years of experience developing component-based web applications and user interfaces
    • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
    • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
    • Solid understanding of Canvas and WebGL–based rendering
    • Experience building and maintaining component-based game and UI systems
    • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
    • Awareness of performance and memory considerations in long-running browser applications
    • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
    • Familiarity with game audio systems (e.g. or similar)
    • Experience with TypeScript-based development workflows and
    • Experience with git-based workflows and collaborative development practices

    Preferred

    • Familiarity with state machines, game flow management, or modular architectures
    • Experience working in Agile/Scrum teams
    • Exposure to multi-resolution layouts and cross-browser/device constraints
    • Experience with modern build tools (Vite, esbuild, webpack)
    • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc

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