Gameplay Engineer - Santa Monica, United States - Unreal Staffing, Inc

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    Description
    We're currently on the lookout for a Gameplay Engineer to build dynamic gameplay mechanics and systems that fuel our games. Our current focus is on a game that melds physical gameplay, modular design, and shooting in Virtual Reality (VR).

    At our company, you'll enjoy a remote-friendly environment, with our team distributed across different continents. We offer stock options, games allowances, and unlimited time off, in a vibrant work culture that puts your work-life balance at the forefront.

    Responsibilities:

    • Develop various gaming components for VR game
    • Create tools that enhance and empower gameplay
    • Write clean, robust, and reusable code
    • Debug, optimize, and maintain existing code
    • Understand the game design and create corresponding technical designs
    • Follow and improve upon existing development processes and standards
    • Collaborate closely with other team members on programming issues and concepts
    • Engage in regular playtests and provide feedback to assess what aspects of the game are fun, what need fixing, and what could be improved

    Requirements

    • Minimum of 3 years of programming experience in the gaming industry
    • Good understanding of Unity editor scripting
    • Experience working on multiple games, including one VR game, and seeing full lifecycle project delivery
    • Excellent programming skills in Unity3D development using C#
    • Clear understanding of design patterns like Entity-Component model/Data-Oriented Model and MVC pattern
    • Basic understanding of the Graphics Pipeline, Shaders, and 3D Maths
    • Clear understanding of various protocols like HTTP

    Bonus Qualifications

    • Proven experience working on an online game with a large user-base
    • Experience with multiplayer game development