Prototyper/Design Technologist V - Redmond, United States - ICONMA

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    Description

    Prototyper/Design Technologist V Location:
    Redmond (onsite)

    Duration: 6 MonthsDescription:

    Key Competencies:

    Mobile AI developmentClient is seeking a talented and driven Prototyper with a knack for designing and prototyping AI-powered interactions and experiences.

    As a key member of our Client team, you'll have the opportunity to shape the future of AR and AI interactions.

    Your role will involve exploring, prototyping, and building experiences that redefine how people interact with AR and AI.

    Collaborating with our team of expert Interaction Designers, Scientists, and Engineers, you'll contribute to the creation of technology that aims to make AR and AI universally accessible.

    Your innovative work will play a crucial role in user research studies, technology demonstrations, and proof-of-concept prototypes, paving the way for the future of AR and AI.


    Responsibilities:

    Innovation and Prototyping:
    Explore and create prototypes that shape the future of AR and AI interactions

    Collaboration:
    Work closely with interaction designers, scientists, product managers, engineers, and researchers to bring great experiences from concept to implementation

    User Research:
    Collaborate with user research and design teams to test, iterate on prototypes, and conduct experiments based on research questions

    Technology Awareness:
    Stay informed about the latest advancements in machine learning, NLP, and related technologies

    Research Advocacy:
    Contribute to research growth across teams by sharing research trends and best practices within the community

    Communication:
    Clearly explain prototyping decisions to a diverse group of internal stakeholders

    Process Development:
    Assist in establishing prototyping processes to align cross-functional teams

    Feedback and Improvement:
    Actively give and seek feedback to enhance the quality and craftsmanship of the product

    Adaptability:
    Thrive in dynamic, fast-paced environments, demonstrating a growth mindset and the ability to learn new languages and technologies as needed

    Documentation:
    handover materials for knowledge transfer, across written guides, wikis and repositories

    Required Qualifications:

    Prototyping/Game Development Experience:
    Minimum of 5 years in Prototyping or Game Development, with proven leadership skills in cross-functional environments

    AI/Client Research Experience:
    At least 2 years of research experience in AI/Client Prototyping

    Technical Knowledge and Programming Expertise:
    Familiarity with large language models, deep learning, and neural networks. Proficiency in scripting languages such as Python and shell script.

    Deep knowledge in various programming languages including Mobile (Android), Web (Java, JavaScript, Python, Node, HTML), Embedded (FreeRTOS), Analytics, DevOps, and MLOps.


    Rapid Prototyping:
    Experience in building prototypes within short time frames

    Technology Understanding:
    Practical knowledge of current technologies used to build rich experiences in responsive web and native mobile large enterprise apps

    User-Centered Design:
    Understanding of user-centered design methodologies, ability to create mock-ups and prototypes at varying levels of fidelity, and knowledge of UI design standards and accessibility requirements for web and mobile

    Communication Skills:
    Excellent communication and storytelling skills, with the ability to simplify complex ideas

    Engineering Competence:
    Broad engineering competence and in-depth technical knowledge of comprehensive software systems, along with demonstrated experience in successfully planning, organizing, and conducting software development projects in a dynamic or startup environment

    Desired Qualifications:
    Experience with WebGL, Unity Engine, or other 3D prototyping tools.
    Experience working with researcher scientists.
    Experience with hardware prototyping (e.g. Arduino, Raspberry Pi, Beagleboard).PhD, or Master's degree and 4+ years of CS, CE, Client, HCI or related field experience.
    Familiarity with 2D content creation tools (e.g., Figma, etc.).


    How will performance be measured:
    Quality of outputAbility to communicate / work cross-functionally.

    AdaptabilityAs an equal opportunity employer, ICONMA provides an employment environment that supports and encourages the abilities of all persons without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws.