Sr. Character Artist - California, United States - Scopely

    Scopely
    Scopely California, United States

    4 weeks ago

    Scopely background
    Description

    Description

    Scopely is looking for a Senior Character Artist to join us remotely from the US

    At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the gaming industry, connecting millions of people around the world daily.

    Scopely is building an exciting AAA multiplayer action game for consoles, PC, and mobile, using Unreal 5. We believe this stylized fantasy project has the potential to be massive in scale and industry-defining What You Will Do As a Senior Character Artist, you will help build the visual identity and art pipeline for an exciting new stylized fantasy IP. You will be using your expertise to set the bar for the Character Art team, and create memorable characters & monsters to inspire the studio and resonate with players. This is an exciting opportunity to join a world class team in preproduction and make a big impact
  • Work with the Art Director to define the Character Art style and pipeline
  • Take inspiration from concept art to create high quality character and creature models, material, and textures
  • Find and tackle technical issues to ensure smooth gameplay, and work with the Tools team to build the best pipeline
  • Collaborate with a cross-discipline player experience team to accomplish art, gameplay, and technical goals
  • Maintain a consistently high quality bar for the game across different character assets
  • What We Are Looking For
  • 5+ years of related experience, ideally shipping multiple high quality games
  • Portfolio showing stylized or non photorealistic character art
  • Experience in fantasy or fantasy adjacent genres
  • Expertise in non photorealistic material and texture creation
  • Expertise with Unreal Engine or equivalent game engine
  • Strong understanding of human and animal/creature anatomy
  • Zbrush, Maya, Substance and/or other creation software expertise
  • Ability to work well within a cross-discipline, highly iterative, team environment
  • Creative and technical ability to hit game performance targets for the best possible gameplay
  • Bonus Points
  • Pre-production and visual development experience
  • Passion for fantasy universes in any form of media
  • Diverse portfolio including both human and creature examples
  • Experience with player driven customization and armor systems
  • Deep technical art knowledge in Unreal engine is a plus but not required
  • Passion for games, community, and creating rich player experiences
  • Experience with multiplayer action games is a plus