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Troy

    Software Engineer, QA Tools - Troy, United States - WARNERMEDIA

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    Full time
    Description

    Welcome to Warner Bros. Discovery... the stuff dreams are made of.

    Who We Are...

    When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...

    From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

    Warner Bros. Games New York works with some of the top talent in the game industry to build online competitive and social features for video games. Our highly experienced team of engineers utilize cutting-edge technology to build game services that are robust and scalable enough to support world-class developers such as NetherRealm Studios, Rocksteady, Monolith Productions, Warner Bros. Games Montréal, and more

    The Job

    WB Games seeks a Software Development Engineer in Test for the WB Games NY Studio.

    As a Software Development Engineer for WB Games NY, you will be performing white box testing of plugins and other products written for Unreal Engine and other platforms to test and verify correct functionality. You will also be designing and implementing automated tests for products built with Unreal or other game engines to execute manually or as part of our build pipeline. You'll need to properly understand a game's internals, so a good proficiency with game development in general and Unreal or other game engines is required.

    Your Role Accountabilities...

    • Integrate, build (compile), and interactively test plugins and other game engine components to verify correct functioning.
    • Document found bugs with clear and straightforward reproducible steps and identify other related issues.
    • Perform source-level debugging and/or assist other developers in debugging systems.
    • Understand code and architecture to identify aspects of programs suitable for automated testing.
    • Work with central tech and with game development teams to implement and deploy automated tests.
    • Maintain and monitor bugs throughout the development and release cycle, reporting on status and escalating as necessary.

    Qualifications & Experience...

    • Very good C++ skills and at least three years of experience in C++ programming.
    • Solid experience with Unreal Engine is required; experience with other game engines (e.g. Unity) is a plus.
    • Experience with Perforce, Git or other version-control systems is required.
    • Experience with TeamCity, Jenkins, or other automated build harness is required.
    • Knowledge of at least one scripting language (Python, JavaScript, Lua, etc...) is required, Python preferred.
    • Experience using and interacting with a REST API, and other web-based technologies for testing against back-end services that we support.
    • Command of spoken and written English and good communication and interpersonal skills.
    • An ability to communicate bugs diplomatically, discussing bugs or other issues with a solution-oriented mindset.
    • Capable of working toward deadline pressure with a positive and constructive attitude.

    The Nice to Haves

    • Experience with cross-platform development (PC, consoles, mobile) is a plus.
    • Enjoying video games and other hobbies is a plus

    How We Get Things Done...

    This last bit is probably the most important Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

    Championing Inclusion at WBD

    Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.If you're a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. Actual salaries will vary based on several factors, including but not limited to external market data, internal equity, location, skill set, experience, and/or performance. Base pay is just one component of Warner Bros. Discovery's total compensation package for employees. Pay Range: $85, $157,950.00 salary per year. Other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and sick time and vacation.

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