Software Engineer, Gameplay - Bellevue, United States - META

    Meta background
    Description

    Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software and content. As a Gameplay Engineer on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people work, play and connect. What we build today could one day be the norm. So to be here today is to truly be at the heart of change and the frontier of what's to come. We're the people helping to define the metaverse. We may not have all the answers. But together, we're getting closer.

    Software Engineer, Gameplay - Reality Labs Responsibilities

    • Architect efficient and reusable systems that drive complex AR/VR applications
    • Prototyping new interactions and features with an eye toward intuitive usability and feel
    • Drive design and implementation for proposed playful and creative projects for Experiences in AR or VR
    • Lead collaboration with multi-functional teams to achieve compelling experiences
    • Engage with FB teams to understand and utilize FB graph and features that will power social UX
    Minimum Qualifications
    • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
    • 6+ years experience as an engineer shipping user-facing features on games or other 3D interactive products
    • Demonstrated experience interfacing with other internal and external teams to incorporate their innovations and vice versa
    Preferred Qualifications
    • Experience with a combination of Windows, Android, and game console programming
    • Experience with Unity 3D or Unreal
    • Strong understanding of 3D math, linear algebra, and techniques
    • Experience with augmented reality (HoloLens, Magic Leap, ARKit, etc.)
    • Experience in UX design or game design
    • Experience with real time networked features (i.e., synchronous multiplayer games)
    • Thrives in dynamic, fast-paced environments
    • Experience with virtual reality (Rift, Quest, VIVE, Gear VR, etc.)
    • Experience with C++ and/or C# programming
    Start preparing
    Learn about how to prepare for your interview with our interview guide, tips, and interactive experiences.
    Visit interview prep