Associate Brand Art Director - San Francisco, United States - The Walt Disney Company

    Default job background
    Full time
    Description

    Job Summary:
    About the Role & Team


    Join the incredibly accomplished Lucasfilm Games Creative Team The best game developers in the world are building the next chapter of Star Wars and Lucasfilm heritage products.


    The Associate Brand Art Director teams up with our internal Production Team and Licensees to support visual development across multiple licensed titles by providing direction, guidance, and feedback - ensuring all our games are authentic and high-quality experiences for our fans to enjoy all around the world.

    The Associate Brand Art Director will report to the Brand Art Director.

    This is a Full-Time role.

    What You Will Do


    • Collaborate with external game developers to guide a game's visual progress from concept through to live service.
    • Review game art and marketing materials and submission ensuring content is on brand and high-quality utilizing paint-overs, mockups, and draw-overs.
    • Establish high benchmarks and provide recommendations to elevate visual design and execution.
    • Maintain up-to-date knowledge of the Lucasfilm brand (past and present) across media including live-action storytelling, animation, publishing, and games.
    • Problem-solve creative and quality issues; identify achievable solutions delivering brand quality while meeting gameplay and production needs.
    • Communicate with Creative Supervisor regarding goals, priorities, and individual project progress.
    • Collaborate with Lucasfilm groups including Creative, Marketing and Production.
    • Partner with Art Coordinator to pull reference applicable to products.
    • Develop style guides and presentations for new and existing IP; design and develop as needed for internal creative collateral for franchise business development and brand guidelines.
    • Meet with game developers both in person and remotely to collaborate on specific project requirements, progress, and goals.
    • Maintain personal expenses reporting and booking travel.
    Required Qualifications

    & Skills


    • Portfolio or demo reel is required; creative ability test may be requested.
    • 5+ years experience on a 'AAA' mobile, console or pc product; experience with new mediums AR and VR is a plus.
    • 3+ years experience working on branded licensed products.
    • Open to direction; act on recommendations to achieve signoff.
    • Passion and enthusiasm for the Star Wars and Lucasfilm heritage brand; broad understanding of current and past Star Wars properties across multiple lines of business.
    • Strong understanding of game development including art creation processes (both 2D and 3D), technology requirements and advancements, trade-offs and challenges associated with development.
    • Excellent knowledge of art and visual design principles and techniques regarding character and environment design, rendering, color, and animation.
    • Strong draftsmanship skills with the ability to draw and digitally paint characters, environments, and structures.
    • Excellent organizational skills with the ability to manage multiple projects, set priorities and meet deadlines and expectations.
    • Excellent verbal and written communication skills with the ability to provide clear and concise feedback and guidance, and present ideas with clarity and conviction.
    • Self-starter, reliable and passionate about their work and committed to their discipline and its challenges.
    • Full-time work schedule with additional hours as needed during product launches or when working with international partners.
    • Ability to travel domestic and international as required.
    • Proficient and knowledgeable about Macs, PCs, game consoles and peripherals.

    Software requirements:

    Adobe Creative Suite, Experience with a 3D package (Maya, 3DS Max, etc.), Experience with game engines (Unreal, Unity, etc.) is a plus.


    Reference:
    ECNJOBID in the application