Senior Technical Designer, Unity - United States
10 hours ago

Job description
About Battle Creek Games
Battle Creek Games is a remote, mobile gaming studio behind some of the most-played racing and hunting titles in the U.S., including No Limit 2, Offroad Outlaws, and American Marksman, reaching millions of players worldwide. If you're excited about contributing to our titles, we'd love to hear from you.
Role Overview
We're looking for a Senior Technical Designer who bridges product thinking and Unity implementation. You'll turn player problems and business goals into shippable gameplay, systems, and tools, owning features from concept through live operations. You should be as comfortable writing a crisp design spec and KPI model as you are building a greybox prototype, wiring up ScriptableObjects, and instrumenting analytics.
You'll partner closely with game designers, engineers, artists, and production to deliver high-impact features for our current and future titles (racing, offroad/sim, and hunting).
What You'll Do
Own features end-to-end: from opportunity sizing and spec → prototype → production → liveops iteration.
Design & implement gameplay systems (progression, events, economy, meta, tuning, difficulty, reward loops) directly in Unity + C#.
Prototype quickly in-editor (greybox levels, temp UI/UX flows, state machines) to validate fun and feasibility.
Author tools & pipelines (editor utilities, data-driven configs, ScriptableObject frameworks) that speed up content creation.
Instrument analytics (events, funnels) and define success metrics/KPIs; run A/B tests and use results to iterate.
Balance & tune economies and rewards with a practical view of retention and monetization.
Partner with engineering on performant, memory-safe implementations for mobile (Addressables, asset budgets, profiling).
Collaborate with art & UI/UX to land interactions, feedback, and polish it to feel authentic to our genres.
Write clear specs & docs (goals, acceptance criteria, telemetry plans) that align cross‑functional teams.
Champion players: review feedback, triage issues, and prioritize changes that meaningfully move core KPIs.
What You'll Need
6+ years in game design or technical design, with Unity as your primary engine.
Shipped at least 2 titles (mobile F2P preferred) with live operations experience.
Strong C# for gameplay scripting, tools, and data pipelines (ScriptableObjects, Editor tooling, Timeline/Playables, Prefab variants, Addressables).
Demonstrated product mindset: can set goals, define KPIs, estimate impact, and make tradeoffs.
Comfort with analytics (event schemas, funnel thinking) and experimentation (A/B tests, Remote Config).
Solid grasp of mobile performance constraints: batching, memory budgets, quality tiers, frame time, profiling.
Excellent communication: concise specs, thoughtful feedback, and cross‑discipline collaboration.
Nice to Have
Vehicle handling, tuning, and customization systems (garages, parts, upgrades, cosmetics).
Competitive features (leaderboards, leagues, live events, matchmaking constraints).
UGC-friendly tooling (level/track params, surface types, checkpoints, spawn logic).
Why Join Battle Creek Games?
Remote by Design: We're a fully remote team with processes and tools intentionally built for effective, distributed collaboration.
Collaborative Culture: Enjoy a supportive environment where cross-team collaboration and rapid iteration are highly valued.
Impactful Contribution: Play a hands-on role in advancing our most popular titles.
Professional Growth: Expand your skills by working alongside experienced teammates hailing from EA, Small Giant Games, Rovio, and Pocket Gems.
Competitive Benefits & Pay: Compensation is at or above the 75th percentile for the gaming industry, most health plans are fully covered or low-cost, and we offer unlimited PTO to support long-term, sustainable careers.
Ready to Accelerate Your Career?
If you're excited about creating top-tier racing experiences for millions of players, and you thrive in a dynamic, collaborative setting, send us your resume, portfolio (if available), and a brief introduction to your background. Join us and help take our multiple titles to the next level
At Battle Creek Games, we believe our strength comes from the diversity of our players and our team. We're committed to building an inclusive environment where everyone, regardless of race, ethnicity, religion, gender identity or expression, sexual orientation, national origin, disability, age, veteran status, or background can do their best work.
We welcome candidates from all walks of life and encourage you to apply, even if your experience doesn't line up perfectly with every qualification listed. What matters most to us is passion, creativity, and a drive to help us build games that millions of players love.
Battle Creek Games is proud to be an equal opportunity employer.
Similar jobs
This is an opportunity to leapfrog the industry by applying AI to understand, structure,and unlock data that powers everything from user acquisition to game creation. · Define and implement the strategy for collecting structuringand classifying proprietary data from Unity's engin ...
1 month ago
Join us at Unity as we transform how game developers monetize their creations. · ...
1 month ago
We're building Core Standards—a groundbreaking initiative that will transform how developers trust, manage and integrate third-party tools in the Unity ecosystem. · Define and evolve the Core Standards framework establishing criteria against which third party Unity packages are m ...
1 month ago
We're looking for an experienced UI engineer to join our distributed team and contribute to the development of an open-world solarpunk game. · Taking ownership of most aspects of the game's UI. · Implementing and maintaining game user interfaces based on Figma designs... · ...
1 month ago
The RevChain Billing team responsible for enhancing, operating and supporting RevChain—Uniti's proprietary enterprise grade billing platform used across our consumer SMB enterprise and carrier segments nationwide. This role will drive both core roadmap releases and customer speci ...
1 month ago
About Battle Creek Games · Battle Creek Games is a remote, mobile gaming studio behind some of the most-played racing and hunting titles in the U.S., including No Limit 2, Offroad Outlaws, and American Marksman, reaching millions of players worldwide. If you're excited about cont ...
10 hours ago
Junior 3D Unity Developer, Texas Immersive Institute, Moody College of Communication
Only for registered members
+Job Posting Title: · Jr 3D Unity Dev for Aquarium Project · + · + ...
1 day ago
Junior Sound Designer, Texas Immersive Institute, Moody College of Communication
Only for registered members
Texas Immersive Institute seeks a junior sound designer for an Interactive Spatial Sound Aquarium project. The role involves designing underwater ambient sound layers, creating fish-based audio elements, and implementing spatial audio in Unity. · ...
1 day ago
We are seeking a Data Engineer with hands-on experience in Databricks and modern data engineering practices.This role will focus on designing, developing, and maintaining data pipelines ensuring data quality enabling advanced analytics across the enterprise The ideal candidate wi ...
1 week ago
We are looking for top-notch talent as we continue to build the best analytics global consulting team in the world. · This role will be responsible for Databricks Architecture, · Designing and implementing best data practices.Architect seamless Snowflake/Databricks data flow via ...
1 week ago
We're a small indie studio in stealth mode building a stylized session-based survival roguelite set in a dark mystical forest launching on Steam We're looking for a Jr Game Designer who can help us take our high level vision for our first PC title and hone in on the design detail ...
3 weeks ago
About Battle Creek Games · Battle Creek Games is a remote, mobile gaming studio behind some of the most-played racing and hunting titles in the U.S., including No Limit 2, Offroad Outlaws, and American Marksman, reaching millions of players worldwide. If you're excited about cont ...
10 hours ago
The Principal, Program Management will lead the strategy and execution of high-impact Go-to-Market (GTM) programs to accelerate subscriber acquisition and retention. · ...
16 hours ago
Irth is building a modern multi-cloud enterprise-grade data estate—a unified Databricks-based platform that consolidates data across all Irth products spanning AWS Azure and GCP environments. · ...
1 week ago
We believe in the power of creative vision—and the people behind it. From breakout hits like Balatro, Abiotic Factor, and Mortal Shell, to critically acclaimed gems like The Case of the Golden Idol, we champion originality and innovation in every title we publish. · Collaborate w ...
1 month ago
A Big Data Lead is required to lead the team of data engineers with good communication and strong technical design decision making skills. · ...
1 month ago
Description · Big data Lead: JD Lead (Hands On) the team of Data Engineers Good Communication and strong in Technical design decision making.. Strong Experience in ETL / Dataware House Strong Experience in Databricks, Unity Catalogue, Medallion Architecture, Data Lineage & Pyspar ...
10 hours ago
Junior 3D Modeler, Texas Immersive Institute, Moody College of Communication
Only for registered members
The Texas Immersive Institute is looking for a junior 3D modeler for an Interactive Spatial Sound Aquarium project. · The Junior 3D Modeler will assist in building, refining, and preparing fish and environmental assets for Unity. · This is a strong opportunity for a student inter ...
1 day ago
We are seeking an experienced and forward-thinking Senior Manager to lead our Data Engineering and MLOps functions within Valvoline Global. · Lead, mentor, and develop a high-performing Data Engineering and MLOps team that supports enterprise data and analytics initiatives. · ...
2 weeks ago
+We are seeking a skilled Full-Stack Software Engineer with expertise in 3D graphics, interactive visualization, and web-based systems development to support the creation of a next-generation interface for system sustainment and operations tracking. · ...
1 week ago