GPU Software Development Engineer - Hillsboro, United States - Workday
Description
Job Details:
Job Description:
We in the Open-Source Graphics Center are developing graphics products for customers and customers have specific requirements in order for our products to exist in their environment.
In this role, you will innovate, develop, and collaborate in a team driven to efficiently deliver bleeding edge technologies into stable, validated, and supported OS releases.
You will play a direct role in shaping the success story of customers using our products in an open-source ecosystem.
You will work with a team driven to share our software with the open source community, as well as across business units within Intel.
Qualifications:
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your schoolwork/classes/research and/or relevant previous job and/or internship experiences. This is an entry level position and will be compensated accordingly.
We are looking for Linux 3D graphics developers with some experience contributing to and working in existing established code bases.
Minimum requirements:
The candidate must have a Bachelor's degree in Electrical/Computer Engineering, Computer Science, or Electronics engineering and 2 + years of experience -OR- a Master's degree in Electrical/Computer Engineering or Computer Science and 1 + years of experience:
C/C++/scripting programming skills
Experience in development and debugging in kernel/user space system level software
Knowledge of Linux system software architecture and graphics stack components
Proficiency in working with git
Exposure to Linux open source upstreaming activities
Preferred skills
Hands on experience developing and contributing to Mesa open-source 3D drivers and Khronos standards like Open GL, Open GL ES and Vulkan
Compiler architecture and hands on experience enabling/optimizing
Good experience with upstreaming code to Linux open-source projects
Ability to function in a dynamic cross-geo environment and to react quickly to changing priorities
Excellent communication skills and team player attitude
Self-motivated and good problem solving skills
Job Type:
College Grad
Shift:
Shift 1 (United States of America)
Primary Location:
US, Oregon, Hillsboro
Additional Locations:
Business group:
The Data Center & Artificial Intelligence Group (DCAI) is at the heart of Intel's transformation from a PC company to a company that runs the cloud and billions of smart, connected computing devices.
The data center is the underpinning for every data-driven service, from artificial intelligence to 5G to high-performance computing, and DCG delivers the products and technologies—spanning software, processors, storage, I/O, and networking solutions—that fuel cloud, communications, enterprise, and government data centers around the world.
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Position of Trust N/AWork Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site.
In certain circumstances the work model may change to accommodate business needs.#J-18808-Ljbffr