- Translate high-level product goals into fun game mechanics in collaboration with the team.
- Use in-house tools and editors to implement game mechanics.
- Script events, AI behaviors, and game mechanics.
- Balance gameplay and resolve gameplay bugs.
- Develop and interpret design documents.
- Engage in playtesting, adapting design based on feedback.
- Stay abreast of trends in PC strategy games.
- Bachelor's Degree in Game Design, Computer Science or relevant field.
- Passion for PC strategy and simulation games and an understanding of their mechanics.
- Familiarity/interest in history, anthropology, science fiction.
- Technical enough to use in-house tools and editors for implementing design elements.
- Well developed writing and communication skills.
- Solid communication skills with colleagues, management, and stakeholders.
- Able to read, update, and write design documents.
- LUA scripting, XML, or programming experience (or willingness to learn).
- Established understanding of existing Stardock franchises preferred (i.e. Sins of a Solar Empire, Galactic Civilizations, etc.).
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Associate Game Designer - Plymouth, United States - Stardock
Description
Job Description
Job DescriptionSalary:Are you an avid gamer interested in designing awesome games? Stardock is currently seeking a talented Associate Designer to create and implement gameplay systems in new and existing franchises. The ideal candidate has experience in evaluating game mechanics and designing 4X strategy games, has a passion for the art of balancing and pacing in games, is not afraid of scripting, and loves PC strategy and simulation games. This is a salaried, full-time position at our Plymouth, Michigan office.
Primary Responsibilities Include:
Education and/or Experience Desired: