Unity3D Game Developer - Richmond, United States - ragns

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    Full time, Part time, contract, training
    Description
    Job descriptionRoles and Responsibilities Development of Slots and Casual Games in Unity3D using C#.

    Implement game functionality as per design document and specification (vehicles & character control AI game GUI scoring and other game elements).

    Design implementation approach to take game road map into account. Timely internal and external deliveries. Communicate with other team members to establish pipeline and integrate media assets. Give regular feedback to project lead as to implementation issues and possible improvements to game design. Produce technical documentation. Address bugs and other technical issues identified for subsequent release.

    Desired Candidate Profile Expert knowledge of Unity3D Pro including Unity GUI asset bundles materials/shaders and iPhone deployment Graphics Development (Particle Systems Shaders).

    Must have shipped at least one game to the App Store Strong knowledge of C# and the .net framework 2.0 or above Must love to roll-up your sleeves and get dirty with Unity3D; integrating textures meshes adjusting lighting setting camera angles optimization audio integration etc.

    Perks and BenefitsRole - Game Developer / ProgrammerIndustry Type - Software ProductFunctional Area - Engineering - SoftwareEmployment Type - Full Time PermanentRole Category - Software DevelopmentEducationUG