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Sr. Software Engineer - Virginia, United States - CrowdStrike Holdings, Inc.
Description
Sr. Software Engineer - Cloud (Remote) page is loadedSr. Software Engineer - Cloud (Remote)
Apply
locations
USA - Remote, VA
USA - Remote, DC
time type
Full time
posted on
Posted Yesterday
job requisition id
R17485
#WeAreCrowdStrike and our mission is to stop breaches. As a global leader in cybersecurity, our team changed the game. Since our inception, our market leading cloud-native platform has offered unparalleled protection against the most sophisticated cyberattacks. We work on large scale distributed systems, processing over 1 trillion events a day with a petabyte of RAM deployed in our Cassandra clusters - and this traffic is growing daily. We're looking for people with limitless passion, a relentless focus on innovation and a fanatical commitment to developing and shaping our cybersecurity platform. Consistently recognized as a top workplace, CrowdStrike is committed to cultivating an inclusive, remote-first culture that offers people the autonomy and flexibility to balance the needs of work and life while taking their career to the next level. Interested in working for a company that sets the standard and leads with integrity? Join us on a mission that matters - one team, one fight.
About the Role:
Organizations are scaling their data environments at an increasing rate, leaving massive gaps in visibility into activity on endpoints, in particular,
knowing what endpoints are there to begin with
These evolving, heterogeneous environments are immensely difficult to protect because there's no single-pane-of-glass visibility clarifying what machines (both virtual and physical) comprise the environment to begin with.
Sr. Cloud Engineer
to join our Falcon Exposure Management team.
You'd be a part of the engineering and delivery of an infinitely scalable and instantly deployable real-time application that allows companies to quickly identify and eliminate malicious or noncompliant activity by providing unmatched visibility into the devices, containers, systems, users and applications in their network.
You'd be joining a team of backend-focused developers who work primarily in Golang, Kafka, Cassandra, Elasticsearch, Docker/Kubernetes, and AWS-native services, making use ofdistributed/micro-services
based architecture to build features for our highly available cloud SaaS platform, Falcon.
What You'll Do:
Lead the engineering efforts and architectural design of an application meant to scale to billions of processed data points
Work with and mentor a team of highly skilled and dedicated engineers
Work collaboratively with members across multiple teams in order to define cross-functional technical features
Drive the design and implementation of the main business data flows
You'll use:
Golang, Kafka, Cassandra, Elasticsearch, Redis, AWS, Git, Docker, Kubernetes
What You'll Need:
7+ years of production-level experience in building, delivering, and maintaining distributed services architecture at scale
Bachelor's Degree in Computer Science or relevant experience in Data Structures, Algorithms and Distributed Systems
Ability to design scalable and resilient microservice-based architectures, including clean REST APIs and streaming communication channels
Strong programming skills either in Go or in Java, C++, or similar, with willingness to use Go.
Deep understand of multithreading, concurrency, and parallel processing
A thorough understanding of engineering best practices from appropriate testing paradigms to effective peer code
Cloud Infrastructure Knowledge:
AWS or GCP / Azure
Team player skills – we embrace collaborating as a team as much as possible
Lead and Mentor junior team members with task detailing and directing execution for software development.
Communication with product management to understand and execute requirements.
Collaborate with multi-functional team in various physical locations
Bonus Points:
Cassandra, Kafka, Elasticsearch, SQL, Redis
Experience with Scrum/Agile development methodologies
#LI-AP1
#LI-Remote
#HTF
Benefits of Working at CrowdStrike:
Remote-first culture
Market leader in compensation and equity awards
Competitive vacation and flexible working arrangements
Comprehensive and inclusive health benefits
Physical and mental wellness programs
Paid parental leave, including adoption
A variety of professional development and mentorship opportunities
Offices with stocked kitchens when you need to fuel innovation and collaboration
We are committed to fostering a culture of belonging where everyone feels seen, heard, valued for who they are and empowered to succeed.
By embracing the diversity of our people, we achieve our best work and fuel innovation - generating the best possible outcomes for our customers and the communities they serve.
CrowdStrike is committed to maintaining an environment of Equal Opportunity and Affirmative Action. If you need reasonable accommodation to access the information provided on this website, please contactfor further assistance.
CrowdStrike participates in the E-Verify program.
Notice of E-Verify Participation
Right to Work
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Sr. Infrastructure Engineer (Remote, Central/East Coast)
locations
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time type
Full time
posted on
Posted 30+ Days Ago
CrowdStrike was founded in 2011 to fix a fundamental problem: The sophisticated attacks that were forcing the world's leading businesses into the headlines could not be solved with existing malware-based defenses.
Founder George Kurtz realized that a brand new approach was needed — one that combines the most advanced endpoint protection with expert intelligence to pinpoint the adversaries perpetrating the attacks, not just the malware.
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