
GenesisAI Jobs in United States
12 jobs at GenesisAI in United States
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What You'll DoDevelop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models · Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team ...
United States21 hours ago
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What You'll DoDesign, prototype, and build robotic hardware systems optimized for performance and reliability · Develop scalable data collection platforms with robotics engineers to accelerate model learning · Improve simulation fidelity through system identification and close co ...
Acton21 hours ago
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Staff Software Engineer, Robotics · GenesisAI seeks a seasoned Staff Software Engineer to spearhead the development of cutting-edge robotics technologies. · Key Responsibilities: · Design and implementation: Develop the embedded control stack for general-purpose robots using adva ...
Acton2 days ago
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What You'll DoDesign, build, and maintain large-scale data pipelines (batch and streaming) for robotics foundation model training and evaluation at petabyte scale · Own core data infrastructure: data model, storage systems, ingestion pipelines, transformation frameworks, and orch ...
United States21 hours ago
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Job Title · Build low-latency inference pipelines for on-device deployment, enabling real-time next-token and diffusion-based control loops in robotics · Design and optimize distributed inference systems on GPU clusters, pushing throughput with large-batch serving and efficient r ...
United States21 hours ago
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Data Engineer · What You'll Do · Design, build, and maintain large-scale data pipelines (batch and streaming) for robotics foundation model training and evaluation at petabyte scale · Own core data infrastructure: data model, storage systems, ingestion pipelines, transformation f ...
United States21 hours ago
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Job Title: Staff Software Engineer, UI · About GenesisAI: · Genesis AI aims to build general-purpose physical artificial intelligence. · …Achievements & Responsibilities… · Design dynamic and interactive 3D scenes and motion, ensuring seamless integration across multiple platform ...
Tampa1 week ago
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What You'll DoDrive down wall-clock time to convergence by profiling and eliminating bottlenecks across the foundation model training stack stack, from data pipelines to GPU kernels · Design, build, and optimize distributed training systems (PyTorch) for multi-node GPU clusters, ...
United States21 hours ago
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Job Description: · As a Staff Technical Artist at GenesisAI in Novato (US), you will work closely with AI, robotics, and graphics teams to design realistic environments where robots learn to interact. · Create scalable 3D assets using DCC tools like Houdini or Maya · Collaborate ...
Novato1 week ago
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Staff Software Engineer, Research Tooling · We are seeking a highly skilled Staff Software Engineer to design and build the human-computer interface for physical data generation - language to dynamic and interactive 3D scenes and motion. · Design and build powerful tools that hel ...
San Francisco1 day ago
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Staff Robot Learning Scientist/Engineer · As a Staff Robot Learning Scientist/Engineer at GenesisAI, you will develop and optimize a learning-based robotic manipulation control stack to improve the efficiency and accuracy of our robots. Your expertise in robotics engineering will ...
Acton3 days ago
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What You'll DoBuild low-latency inference pipelines for on-device deployment, enabling real-time next-token and diffusion-based control loops in robotics · Design and optimize distributed inference systems on GPU clusters, pushing throughput with large-batch serving and efficient ...
United States21 hours ago